�Element 3D V1.6: Top Features! March 26th, 2013� Mentions 3D obscure with fire. In the meantime, I think if you look up the following VC releases, you should find the help you need and adjust it to your needs. I�m sure if the good people who visit this site would have known ALL the details to start off with, we could have been more accurate in sending you in the right direction. There are Tutorials to help with transparency in E3D for fire, smoke, particles etc and using another instance of Element to create a world position mask. That�s what makes this all fun for some, and allows others to earn a living, so I guess a �sticker effect� such as you mention is wrapped more around Alpha channel adjustments rather than a single button one click effect.
Even the simple task of extruding text, takes a single click to extrude, but you THEN must tell element how many copies you want, add the bevel, a material, lights, mood etc and as simple as that task is�.its not a one button fix. I�I know you already know, so I want you to understand so you don�t think I�m trying to insult you, there is no such thing as a �one button fix� for anything.
ELEMENT 3D V2 PHOTOREALISTIC HOW TO
Then when another member gave another example of how to overcome the challenge with a custom shape mask and add a custom texture, you then mention the PNG has spray paint transparency�.again, good information to know at the beginning of your reach out as this is a challenge in itself. Once it was explained the ways you could get the "sticker effect" to stick to the table, you then explained, there were other 3D elements on the table which were obscuring. They are all respectable suggestions to the "first" obstacle you came across and asked for help with. Some of the suggestions above I wouldn't exactly call them a "workaround". It will cut a hole in the fist element layer (with smooth alpha borders) and we will see the bottom element layer.and them both will composite ok.īut I wish this could be accomplished with just one element layer. I ended up using the alpha threshold" with its jagged border.Īnother possible workaround ( I just found out by chance) is having 2 copies of element in 2 different layers.Īnd in the top one, having just the sticker in a plane, using the matte alpha option. But then again, is not a separated object with an alpha texture on it (witch is what I would like to have). Now, Christian, the workaround you mentioned of having the sticker as a texture of the table, is valid.
(i have) and if you have any shadow from models from inside element casting on top (also, I have). That works.If you dont have stuff above it in the shot. The first thing I did was having the sticker in the right 3d position "outside" element.